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Frame Machine
Jun 2024 - Present
Implemented 30+ emote animations into Unreal
Worked with animators to resolve technical issues importing animations in-engine
USC Games
May 2023 - Aug 2024
Lead Animator directing team of two animators, creating 8 advanced character rigs in Maya, and implementing assets into Unreal
Sep 2022 - Sep 2023
Contributed to the games NPC's animation, animation states, models, and materials